RepScore

What these grades actually mean

Every RepScore is earned rep by rep off game film — not from a highlight reel and not from opinion after the fact. Here's how a number turns into a grade, and what each card level says about a week of work.

1. The weekly rep score

A coach watches the film and marks every rep the player was on the field for. Winning reps add points, losing reps subtract them, and the weight of each one comes from the position matrix that coach uses (a takeaway is worth more than a routine tackle).

Positive points — plays made: wins, stops, takeaways, finished blocks, correct leverage.

Negative points — plays lost: missed assignments, penalties, blown leverage, missed tackles.

Net RepScore — positives minus negatives for that game. That number lands in a grade band (A through F) set by the coach's matrix.

2. The card levels

When a coach sends a game to a player, the card they get reflects the week. A big week looks like a big week; a hard week is still logged honestly.

Player of the Game — Elite

Weekly letter grade of A, or a film composite of 4.5+

Dominant tape. Almost no wasted reps.

Standout Performance

Letter grade of B, or a film composite of 4.0–4.4

Won far more reps than they lost.

Solid Day at Work

Letter grade of C, or a film composite of 3.0–3.9

Did the job. Assignment-sound with room to grow.

Building Reps

Letter grade of D, or a film composite of 2.0–2.9

Flashes of good work, technique still being corrected.

Grind Week

Below the marks above

A hard week on tape. Development focus for the coming week.

3. The 1–5 film scale (recruiter view)

Beyond the box score, coaches can grade individual traits — footwork, leverage, hand placement, getting off a block, setting the edge — on a 1–5 scale per rep. The average of those trait grades is the composite. It exists so a player can be evaluated fairly even when the ball never came their way.

5

Elite / Power 4 Prospect

Exceptional detail; zero waste; immediate high-level trait.

4

Above Average / Group of 5 / FCS Prospect

Highly proficient; consistent winner; minor flaws.

3

Solid High School / Division II / III Prospect

Functional execution; needs development.

2

Inconsistent

Needs significant technique correction.

1

Deficient

Below varsity standard.

What it is not

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